![]() Is there no way we could have had some new quests or storylines using pre-existing assets? There is definitely a demand for it. Why don’t companies, who can see their games are popular, organise for a small teams to create new content without time restrictions? Take The Witcher 3, for example, now six years old and still in the top 50 of games played on Steam. Nothing exactly new, just all the content in one place at a discounted price. This is the case with a recent mod for The. Mods have a way of making our favorite games even better by adding new features, enhancing graphics, and bringing in characters that have no business being there. ![]() Then in a year or so later a Game of the Year Edition is released combining DLC and pre-order bonuses into one package. A new mod for The Witcher 3: Wild Hunt was recently shown off on Reddit that replaces Geralt with Guts from the Berserk manga series. Now I know what you are probably thinking well we do receive updates in the form season passes and DLC and while that is true, the majority of single-player games receive extra content within the first six months of release. Then there is the modding scene, many PC games with passionate fans receive updates in all forms via the community, from new areas to items and quests, most of which tends to be free but as a console gamer we never see these mods apart from a few exceptions, such as Skyrim and Fallout, and even then they are limited compared to their PC counterparts.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |